позер лица гаррис мод
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Enhanced Faceposer
THIS REPLACES THE DEFAULT FACEPOSER TOOL.
This is a modified version of the default Gmod Faceposer tool that allows flexes to be inverted via sliders similar to the Gmod 13 beta, as well as allowing the Randomize function to invert sliders.
It also raised the amount of compatible flexes from 64 to 128, but this feature is now obsolete as of the May 2018 update.
@Cyrus Stryker: What models have this problem? If these problem are from SFM model ports, Gmod does NOT support as many flexes as SFM does (96 vs 128, IIRC) and flexes beyond that limit will not work in Gmod. There’s nothing I can do about that.
This addon changes all of three lines in the tool code, one for the name and two for inverting the sliders. Any issues with this addon should be reproducible with the default Faceposer tool as well.
Позер лица гаррис мод
Почти абсолютное большинство этих аддонов уже работают криво и попросту превратились в мусор, но с которым можно работать.
Попробуем создать простую сценку. Берём регдол Аликс и ставим прямо при помощи тула Stand Pose.
Берём к примеру позёр лица и делаем гримасу.
Далее начинаем крутить руки при помощи Ragdoll Mover нажав на одну из рабочих точек. Появилась штука с 3 стрелочками, думаю тут без меня можно разобраться зачем они.
Нажимая на СКМ мы переключаем инструмент в стиль вращения и крутим как нам угодно.
При помощи позёра пальцев сгибаем пальцы чтобы выглядело так как будто Аликс держит банку.
Теперь мы попробуем заспавнить НПС с определённой анимацией, перед этим выключив у него AI.
Спавним к примеру охотника, берём в руки Easy Animation Tool и жмём ПКМ по охотнику. Нажимая С мы увидим список анимаций.
Снизу будут ползунки и кнопки, нам нужен только ползунок под названием Animation Speed, собственно это скорость проигрывания анимации,ставим сразу на самую минимальную чтобы успевать ловить кадр. И ставим галочку у Loop Animation, это заставит нашу анимацию повторяться всё время.
Получилось как-то так.
Чтобы модели и вещи были доступны для использования необходимо установить данную игру и подключить её в главном меню Гмода.
Берём скаута из TF2, ставим в позу и выбираем ему шмотки.
Шмотки лежат в разделе Игры/TF2/Items/Player.
Берём наш Easy Bonemerge Tool, ПКМ по регдолу и ЛКМ по шмоткам. Должно получиться так.
Перекрашиваем его в 0.
И с помощью Easy Bonemerge Tool крепим тело Кляйнера к комбайну.
Берём Easy Animation Tool и выбираем позу.
Посадим снайпера в контейнер чтобы он выслеживал свою жертву.
Используем Easy Animation Tool и ставим анимацию, вот незадача, он у нас не поворачивается как бы мы не старались.
Нажимаем С, ПКМ по регдолу и управлять. Мы можем передвигать заготовку как хотим.
Вроде всё хорошо, но слишком темно, а фонарик для этого не вариант, берём инстумент свет и ставим.
Добавим ему цель в виде шпиона. Создаем регдол и делаем его анимируемым. Выбираем анимацию и ставим.
Вот что у нас получилось.
Делаем всё тоже но с пометкой на то что главное действующее лицо вы, можно пофантазировать с обработкой цвета и свечения, добавить эффекты по вкусу, не забываем про свет.
Выключаем худ и делаем скриншот.
К примеру я затемнил картинку и заснял всё в тот момент когда я доставал обойму чтобы проверить кол-во патронов.
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Enhanced Faceposer
THIS REPLACES THE DEFAULT FACEPOSER TOOL.
This is a modified version of the default Gmod Faceposer tool that allows flexes to be inverted via sliders similar to the Gmod 13 beta, as well as allowing the Randomize function to invert sliders.
It also raised the amount of compatible flexes from 64 to 128, but this feature is now obsolete as of the May 2018 update.
@Cyrus Stryker: What models have this problem? If these problem are from SFM model ports, Gmod does NOT support as many flexes as SFM does (96 vs 128, IIRC) and flexes beyond that limit will not work in Gmod. There’s nothing I can do about that.
This addon changes all of three lines in the tool code, one for the name and two for inverting the sliders. Any issues with this addon should be reproducible with the default Faceposer tool as well.
Позер лица гаррис мод
This simple little addon adds many stock materials to be selected on your material STool list.
All materials come from either HL2 or Garry’s Mod. CSS materials are also added, but only if CSS is mounted. You do not need CSS for this mod to work.
The idea behind this was to create a set of props of the kinds of effects that people usually have to edit into their pictures, such as fire, explosions, muzzle flashes, rain, and blood. This particular pack contains the blood effects.
The idea behind this was to create a set of props of the kinds of effects that people usually have to edit into their pictures, such as fire, explosions, muzzle flashes, rain, and blood. This particular pack contains the muzzle flash effects.
The idea behind this was to create a set of props of the kinds of effects that people usually have to edit into their pictures, such as fire, explosions, muzzle flashes, rain, and blood. This particular pack contains the bullet tracer effect.
I got sick of the old water effects, so I made my own. Not sure what category this would fit in, so it’s in tools for now.
It’s the playermodel selector from Sandbox. but better! And available everywhere!
Like your playermodel? Want to easily use it in all gamemodes? Annoyed that nowadays even maps overwrite it and block the spawnmenu? Then stop reading, you’re in the rig.
What is the PermaProps:
The permaprops is a lightweight addon written to save entities on a map.
This is very useful to improve servers and help builders.
Do you find the default camera tool unsatisfactory? Is it just too basic and doesn’t offer you the flexibility you need to create amazing pictures and elaborate poses?
Introducing Advanced Cameras!
Add some drama to your videos with this shaky camera. Paul Greengrass much?
Model Manipulator for the context menu. While using this, applying models with the model manipulator tool doesn’t work. This is because of the way this addon adds the console variables. It interferes with the way the tool retreives the values.
This addon adds a lot of properties to Half-Life 2 and Garry’s Mod entites such as turrets, rollermines, suit chargers, flashlights, dynamites, NPCs and anti-antlion thumpers. There are over 72 different actions for different entites and NPCs.
A set of Half-Life 2 inspired/themed tools. Fully compatible with duplicator.
A tool that allows easy animation playback for all entities that have animations. This will not work on Left 4 Dead 1 and 2, Portal 2, CS:GO models, it’s a problem with Garry’s Mod, not this mod.
Please note that not all models have animations. This too.
An improved bodygroup tool, also supporting skins! And it works on effects too!
Right/Left click on an entity to select it.
Reload to select yourself
If the entity is highlighted with halo effect, then open context menu and ma.
This addon adds 5 post processing effects. Some of them can add a nice new feeling to the game, others are mainly a hack / developer tool.
THIS REPLACES THE DEFAULT FACEPOSER TOOL.
This is a modified version of the default Gmod Faceposer tool that allows flexes to be inverted via sliders similar to the Gmod 13 beta, as well as allowing the Randomize function to invert sliders.
A tool to edit angles, scaling and the location of props bones.
You can use this on any prop in gmod*.
*Some props will not allow for rotation or translation due to them bei.
What is it?
Ragdoll Mover is a tool that allows you to move ragdolls in a similar way to 3D programs. This also includes IK chains.
Why should I use it?
If you are fine with physgun, then maybe you don’t need to use this. But here’s a fe.
Ever want to build something out of boxes with out them breaking? Or want to use wood furniture from HL2 and not have it break? Well now you can! With this simple tool. Just left click on a prop and it will make any prop unbreakable 😀
This is an interesting and different mod that I have done in a while.
I decided to make this mod because I got tired of having to always use the Easy Animation Tool and having to disable Thinking when I wanted a roleplay or cinematic scene going on with.
IF YOU GET GETINFONUM ERRORS, DO THIS IN YOUR CONSOLE
Formerly ‘Easy Precision’, this tool allows exact movement of objects for accurate building. Push/pull, rotate, and sn.
A tool that lets you spawn and control particle effects.
THIS IS A GARRYSMODS.ORG REUPLOAD. If the owner wants me to take this down I will.
This is a mod which makes the grass texture brighter, more cartoony, and makes the grass not look like hay with green soda straws on the ground.
==== END OF SUPPORT ====
I am no longer putting time into this addon.
Feel free to pick up development on your own.
Link to source: http:// waa.ai /va1g
==== END OF SUPPORT ====
Fixed for GM13, with other minor tweaks, by me.
Not original.
2017/3/2
Added «new» versions of the projected light and expensive light that use client-side objects instead of networked entities. They have a few missing features, but are less network-intensive and possibly less expensive.
Позер лица гаррис мод
A tool that spawns animated characters and models, for use in screenshots, scene builds, and videos.
Team Fortress 2 is not required, but is recommended because of the pre-made animated props.
A tool that allows easy animation playback for all entities that have animations. This will not work on Left 4 Dead 1 and 2, Portal 2, CS:GO models, it’s a problem with Garry’s Mod, not this mod.
Please note that not all models have animations. This too.
An improved bodygroup tool, also supporting skins! And it works on effects too!
Right/Left click on an entity to select it.
Reload to select yourself
If the entity is highlighted with halo effect, then open context menu and ma.
THIS REPLACES THE DEFAULT FACEPOSER TOOL.
This is a modified version of the default Gmod Faceposer tool that allows flexes to be inverted via sliders similar to the Gmod 13 beta, as well as allowing the Randomize function to invert sliders.
This addon adds a lot of properties to Half-Life 2 and Garry’s Mod entites such as turrets, rollermines, suit chargers, flashlights, dynamites, NPCs and anti-antlion thumpers. There are over 72 different actions for different entites and NPCs.
ORIGINAL CREATOR: Gmod4ever
I TAKE NO CREDITS FOR UPLOADING THIS.
Provides Source Filmmaker-like bone control in Garry’s Mod. Allows the rotation, translation.
Allows the rotation, translation (moving), and scaling of any bone t.
Over 600 original map icons to help fill out the blank spots in the New Game menu. Contains icons for all Black Mesa: Source maps, many custom Garry’s Mod, CS:S and HL2DM maps, as well as several custom map categories.
Does not actually include the maps.
This addon adds 5 post processing effects. Some of them can add a nice new feeling to the game, others are mainly a hack / developer tool.
This tool can be used to spawn particle effects from several Valve games. It currently contains all particle effects from HL2, CSS, Portal, Portal 2, TF2 and Alien Swarm. They will only be listed if their respective game is mounted.
You can find this t.
Positioner, Rotator, Teleporter
Created by Prometheus.
What is it?
Ragdoll Mover is a tool that allows you to move ragdolls in a similar way to 3D programs. This also includes IK chains.
Why should I use it?
If you are fine with physgun, then maybe you don’t need to use this. But here’s a fe.
Resizes props, ragdolls and NPCs.
Does not resize the hitbox or shadow, therefore mainly useful for posing/videos.
I couldn’t find this tool in the workshop so I thought I’d make my own.
I don’t understand why the Inflator tool doesn’t have this funct.
Fixed up the old RT camera from GM12 which was for some reason removed in the update.
Toolmode to completely disable movement of objects.
Superfreezing an object will prevent movement, saving on performance and getting rid of the floaty movement when walking on top. Great for bases, rollercoasters, space stations or just about anything t.
This tool allows you to weld and parent contraptions easily and quickly.
AutoMaticly nocollides when you parent.
Can Remove shadows to prevent client lag.
Parents Npcs, Vehicles, props without crashs.
.
Ever want to build something out of boxes with out them breaking? Or want to use wood furniture from HL2 and not have it break? Well now you can! With this simple tool. Just left click on a prop and it will make any prop unbreakable 😀
If you have not copied the content from Bl.
Simple fix for a barely-noticeable problem.
A tool that lets you spawn and control particle effects.